Some have lived in the world for millennia. Some have conquered continents. Some have gained great fame in magic, sacrifice or heroism of ages past. Some have lived in obscurity throughout the ages. Some wait in hatred amongst dark caverns for their time to ravage and rule the lands. Some dwell in peace deep in hidden valleys and on forgotten plateaus. Some walk openly amo Some have lived in the world for millennia. Some have conquered continents. Some have gained great fame in magic, sacrifice or heroism of ages past. Some have lived in obscurity throughout the ages. Some wait in hatred amongst dark caverns for their time to ravage and rule the lands. Some dwell in peace deep in hidden valleys and on forgotten plateaus. Some walk openly among the known people, and some walk hidden. They are races of myth and lore. They are tribes, civilizations, outcasts, and abberants. Their time is now. FFG is proud to present the second core book in the Legends & Lairs line of d20 System material. Mythic Races provides payers with 30 new detailed cultures for character creation. Each race is beautifully illustrated and details their history, gods, special skills, feats, equipment, and new prestige classes. These races range from the familiar to the alien, and all can be easily introduced into any campaign, making use of level modifiers to maintain game balance.
Legends & Lairs: Mythic Races - Character Race Compendium
Some have lived in the world for millennia. Some have conquered continents. Some have gained great fame in magic, sacrifice or heroism of ages past. Some have lived in obscurity throughout the ages. Some wait in hatred amongst dark caverns for their time to ravage and rule the lands. Some dwell in peace deep in hidden valleys and on forgotten plateaus. Some walk openly amo Some have lived in the world for millennia. Some have conquered continents. Some have gained great fame in magic, sacrifice or heroism of ages past. Some have lived in obscurity throughout the ages. Some wait in hatred amongst dark caverns for their time to ravage and rule the lands. Some dwell in peace deep in hidden valleys and on forgotten plateaus. Some walk openly among the known people, and some walk hidden. They are races of myth and lore. They are tribes, civilizations, outcasts, and abberants. Their time is now. FFG is proud to present the second core book in the Legends & Lairs line of d20 System material. Mythic Races provides payers with 30 new detailed cultures for character creation. Each race is beautifully illustrated and details their history, gods, special skills, feats, equipment, and new prestige classes. These races range from the familiar to the alien, and all can be easily introduced into any campaign, making use of level modifiers to maintain game balance.
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Benjamin –
This is a great resource for players or game masters seeking to expand their available races beyond the typical D&D races. I felt I could create a new world with rich lore based upon this book alone. I am certainly going to incorporate several juicy chunks into my existing worlds. Well worth flipping through.
Andrew –
Disapointed in the severe lack of ECL 0 races. I mean, a whole book on races and if you want to try one starting out you only have a few choices. (none of which are that interesting if you ask me) Oh well I guess it does still come in handy for NPCs
G –
Olivia –
Eduardo –
David Hill –
Jason –
Infax –
Dennis de Lange –
Bill –
Sabrina Daniels –
Jason Payne –
Shelly –
Stacy –
Ted –
Marc S –
Doc –
Anne –
Candy Melys –
Erin Page –
Joni Chism –
Andrew –
Jeremy Hochhalter –
Tribe_J –
Björn Snærison –
Vincent Mighan –
Moof Kenubi –
Steve –
Simon –
Guy Jr. –