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The Adeptus Mechanicus eBook Collection

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A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what they find is more powerful and deadly than any of them could have imagined. This critically acclaimed series from Graham McNeil is now available as an eBook Collection, featuring all three novels in the trilogy, and the short story 'Zero Day Exploit'. In this collection Priests of Mars An Adeptus Mechanicus Explorator fleet ventures beyond the borders of the Imperium, in pursuit of arcane technology. Who knows what perils may lie outside the dominion of mankind? Lords of Mars Pursued by vengeful eldar, Magos Kotov’s Explorator armada heads into a newly revealed area of space in pursuit of ancient secrets. Gods of Mars Beyond the edges of the galaxy, Archmagos Kotov's great voyage is over. But as the brave explorators of Kotov's fleet marvel at the wonders laid before them, darker plans unfold. Zero Day Exploit Amidst the toxic ash wastes of Mars, the spiker-for-hire Adept Hydraq is tasked to infiltrate the mighty Basiri forge complex and steal data from its tech-priest overlord, but he discovers that his haul is far more dangerous than he could have imagined.


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A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what they find is more powerful and deadly than any of them could have imagined. This critically acclaimed series from Graham McNeil is now available as an eBook Collection, featuring all three novels in the trilogy, and the short story 'Zero Day Exploit'. In this collection Priests of Mars An Adeptus Mechanicus Explorator fleet ventures beyond the borders of the Imperium, in pursuit of arcane technology. Who knows what perils may lie outside the dominion of mankind? Lords of Mars Pursued by vengeful eldar, Magos Kotov’s Explorator armada heads into a newly revealed area of space in pursuit of ancient secrets. Gods of Mars Beyond the edges of the galaxy, Archmagos Kotov's great voyage is over. But as the brave explorators of Kotov's fleet marvel at the wonders laid before them, darker plans unfold. Zero Day Exploit Amidst the toxic ash wastes of Mars, the spiker-for-hire Adept Hydraq is tasked to infiltrate the mighty Basiri forge complex and steal data from its tech-priest overlord, but he discovers that his haul is far more dangerous than he could have imagined.

33 review for The Adeptus Mechanicus eBook Collection

  1. 4 out of 5

    Patrick Stuart

    This is clearly one long story, I feel a little bad for anyone who had to read it as a serial. I read it on the kindle and its designed well for that. All three books together would be physically huge , but its a lot more convenient of you can shlep them all around as-one, digitally. So; ages ago, crazy-ass radical genius space-Peter-Thiele went off to the inaccessible cake-slice of the Milky Way to look for GODPOWER. And no-one ever heard from that guy again which was probably fine. But now someon This is clearly one long story, I feel a little bad for anyone who had to read it as a serial. I read it on the kindle and its designed well for that. All three books together would be physically huge , but its a lot more convenient of you can shlep them all around as-one, digitally. So; ages ago, crazy-ass radical genius space-Peter-Thiele went off to the inaccessible cake-slice of the Milky Way to look for GODPOWER. And no-one ever heard from that guy again which was probably fine. But now someone’s found message in a bottle and it looks like he might still be alive out there beyond the Halo Scar. So bankrupt space-Elon-Musk grabs his recently excavated super-ship and calls in his few remaining favours from 40k central casting; "I need a Rogue Trader, some Space Marines, some army dudes, some GOD MACHINES, and hold the Inquisition." And a microcosm of the Imperium are off to the far reaches of space to find a guy who definitely will not have gone completely insane just because he was already a radical and has now been alone with GODPOWER for millennia. Some Space Elves follow because they are obeying the weave of fate. The weave of fate basically says whatever the Graham McNeill wants it to say at any particular time so the space elves are enemies or quasi-allies whenever required. (Some of the space elf characters do seem rather aware of, and pissed about, this, repeatedly asking their farseer; "WTF is up with these strands of fate?") It takes them ages to get there, they meet one seriously bad freak, some bad stuff happens and when they get there the guy is nuts and they have to fight him and run away. GOOD THINGS Scale If there's one thing that 40k excels in and that both Abnett and McNeil are great at, its scale. The sheer, intense, piling-on of stuff, the enormous reaches of material and the gogmagogic size of events themselves, and the ability and story-artefacts to tell a story that passes through every possible scale of action, in which they all interact. The gothicness of 40k helps with the assembly of scale in writing, art and in 3d because it provides an endless palette of specific and ominous detail. To put in in its simplest form; it’s easier to make something feel big when there are skulls everywhere. In slightly finer language; the sheer number of things, censers burning strange unguents, forgotten embossed walls of ancient crusades, old weapons emplacements with some pale servitor still plugged in and gathering dust, yet active, banners, heraldry, gargoyles with camera eyes, tables with hexamathic equations in the margins, servo-skulls, ivory wings on the chests of space marines, the glimmer of tertiary-grade augmetics around the margins of the eye, old guard tattoos, electro-tattoos of old work-groups, strange sub-cults, feral wolf-tattoos on the pilot of a God Machine, dermal sockets, mechadendrites, everything, all of this means that when the eye of the viewer, or the 'eye' of the reader scans, not only up and down large structures, but focuses first on tiny small details and then opens to grand vistas, there is always something to be seen, a particular and specific object or sign, that makes sense/unsense in the context of the world, and that there is an endless transmission of specific meaning, a linkage of particular object and feel, that joins one scale to another, at every point at which the eye or story rests. It would be hard to do this with a modernist aesthetic, because modernism, and classic techno-futurism, is smooth. It is made to abrade and sand off detail, to present a clean, regular whole. So when you look at a modernist city or building, it doesn't feel fractal or busy in the same way. It's smooth and clean in each room, on each road, in each block, and the star ships are smooth and clean as well. One Star Trek corridor is one Star Trek corridor, A 40k corridor has the crumbling statue of Archmagos Vedek who rediscovered binary incantations, or it has an auto-generated list of names of the heroic fallen etched into the steel by a blind servitor, who is permanently etching even though the names at the beginning are worn smooth by the passage of hands, or it has at least some huge cogs with the AdMech Skull/Cog emblem on them. There are always things. The Dark Future is a world of things. >>> scale makes scale Godzilla always has birds flying around him in films - so do big robots. This is to create a sense, rather than a view of scale. 40k has a lot more to play with at every level. Flags, people climbing up and down huge machines, or living inside them, giant gun-bullets, chains, servitors, and of course skulls. >>> unity of self Because the setting has been gone over and gone over and developed and developed for 30 years; all the things in 40k are the right things. They repeat, intensify and construct a deep coherence of mood. Everything is awful, everything is doomed and death-obsessed, and everything is coherent with the setting. Of course the AdMech would build actual, literal altars in the middle of big machines, of course they would have cyber-monks hanging around to watch cyclopean random number generators to divine prophecies from the Onmissiah. >>> sense/unsense Most pop science-fiction for a mass audience (or all of it really) has to not make sense. Because the deep future probably won't look like anything we can understand. So big ships are run by apes instead of AI's, they hang near each other to shoot tracer bullets, phasers are less dangerous than AK 47's, guys fight with lazer swords, etc. All for good reason so far as creating necessary technological and socio-cultural chimerae to use in the transmission of story. But in 40k the fact that things don't make sense is integrated into the setting in a different way. The things that don't make sense meta-textually often literally don't make sense in the setting, but are kept in place because it’s an insane, superstitious, authoritarian, deliberately-ignorant dark-age. So every time you come up against a fragment of incoherence in the imagined world, it often adds to the strangeness of the setting and concentrates the feel of the world. >>> Anyway. Anyway, to get to the point - there is a lot of cool scale-switching in the book. The memorably good parts often include the Titan-Legions (building or sky-scraper sized) fighting inside the Speranza (Manhattan-sized space ship) with Imperial Guard and tanks and whatever (WWII-scale combat) happening mixed in with that, while planetary stuff is happening outside, with a world blowing up or whatever, while cosmic-level stuff is also happening tearing space & time apart, while psychic dream-world-hell-reality stuff is also happening, which postfuture cyberpunk stuff is ALSO happening. Multiple layers of reality, many ranges of scale. All at the same time, all mixed in together, all reacting together. You don't get that many other places. Detail Dealt with above somewhat, but as I said, there is a lot of it and it is good. Our doomed Archmagos, Lexell Kotov, obsessively changes his mecha-bodies like clothes for each mission and each of them reflect a differing level of pretension or utility unique to it. People wield particular brands of Las-Pistol or graviton gun. A good test of whether you will like 40k is if you prefer; "Ah, a pre-heresy Agrippna-Bellusarius pattern grav emitter, praise be to the Machine God, you will find its plasma converters unstable and its machine spirit unwilling." Or; "You! Drop the gun!" If you think the first one is better, you may well like 40k. If you like the 'behind the warfare' sub-genre of 40k fiction where we tool about in the background of the omni-conflict looking at how people live; there is a lot of that here, all centred on the Mechanicus. So if you want to find out what kind of equations Archmagos Kotov gets acid-etched into the hems of his synthetic dragon-scale cloak, then you have come to the right place. Titan-Driving Whakos We get a little look inside one of the Titan legions and its fun. A kind of gothic techno soap-opera based around a quasi-family of people who are all selected to be the one-in-a-billion who are OK'd to fuse with the spirits of the insane hyper-murderous God Machines. They run like some kind of feudal/barbarian/wolfpack inside the belly of the Mechanicus, guys and girls taken from feral worlds, raised from early youth to ride the god machines whose biofeedback will slowly reduce them to physical cripples chilling in amniotic tanks, and working out feral dominance/submission hyper-dramas with each other. One of the best parts is when a Titan Alpha guy has a PTSD flashback to his Titan nearly being consumed by a Tyrranid swarm, while he is actually piloting the Titan, inside the space ship, during a training mission, and accidentally fires his insane super-weapon inside the ship, killing, at least a couple of thousand of people. Scale, size, meta-consequences, human drama and differing levels of reality all smashing together. Society Since it’s a long series of three large books mushed together, and because everyone is jammed together in a super-ship, we get to take a Grand Tour of this microcosm (still a couple of million people probably) of the Imperium, going all the way from the shitty disposable near-slave-grade bondsmen, through the crew, to the bridge where they fancy cybernetic bois hang chilling with the ivory-winged Space Marines. It's rare that we get to do this in a 40k book since, even when they go "behind the scenes" we usually only get bits and pieces of each particular part of society as the main badasses pass through. (Actually there’s no, or almost no ‘middle class’ in this book. But maybe that’s because the Imperium is a goddamn feudal shithole.) Techno-Incantation Prose The main thing I liked about McNeil’s prose, which some other reviewers hated, was the big janky sentences with lots of mechanical detail. There is a shitload of this. Let me see if I can grab a random fragment; "At the heart of the Ciborium was an elliptical chamber like a grand hall of governance, with stepped tiers of hard metal benches rising to either side of a perfectly circular table. The table was easily ten metres wide, fashioned from wedge-shaped planes of segmented steel inset with panels of a smooth red rock that could only have come from one world of the galaxy. Gently humming data engines ran around the curve of the chambers walls, and a number of blank-faced servitors were plugged into several exload ports, holo-capture augmetics recording every angle of this gathering." Better than; "They sat around the table." It's not high-poetry but its fucking fun. I Can Actually Remember Who Most of These People Are Well done Graham. There are a huge number of people in this and a lot of them are various kinds of funky machine-boys made from cogs, but I actually remembered who nearly everyone was and even recognised them. It’s not necessarily easy to achieve this. The initial impression of the characters has to be STRONG, with each one bound closely within a particular social/dramatic matrix with their immediate group, a meaningful visual aesthetic that can be communicated through natural language, speech-patterns and, personality and, of course, 40k-style 'hero objects' for the writer to use in their incantations. This is all done well. Freaky Toaster Bois I like me some crazy Ad-Mech dudes and we get a bunch of them and even though they are all apsergers-cyborgs shouting at each other about LOGIC like a MTG tournament bar, they are all different in personality, form and expression. of particular use is the way each Toaster-Bois physical form is used to intensify, counterpoint or just highlight their inner nature. In the Ad-Mech, everyone’s gonna cyborg eventually, and the way they do, the things they do and do not change, are interesting elements of character, and useful dramatic objects and tools you don't get in other fiction. (Apart from the main baddy in this, more on that later.) Never Learn Anything Ever I like how narcissistic, self-important and shallow Archmagos Kotov (our main Odysseus guy) is, while still remaining likable, sympathetic and interesting enough to be fun reading. This is manages by surrounding him with absolute freaks, Asperger’s space marines and varying levels of backstabbing idiot. And also by often making him the most reasonable, least puritanically-insane person in a lot of his scenes. I also like how his apparently sincere desire to improve as a person and finally learn his lesson, never seems to actually work. He keeps getting beat in the face by the fruit of his own stupidity, picking himself up and thinking "Ok, Lexel, this time you've really learnt your lesson." and then doing exactly the same shit. Ancient Mariner Sense Ov DOOOM "Archmagos Kotov, do you think that since your planets got blown up, except for the one that mega-crashed when you turned on your accidently-found super-ship, and that you are going beyond the edges of reality through the HALO SCAR, to find a guy who was pretty fucked in the head to begin with, and who has been on his own with the POWER OF THE GODS for millennia, that things might not necessarily go to plan?" "Nah, it'll be fine." It's not subtle, but it is effective. The continual, mistakes, failures, accidents, attacks, losses, dangers, betrayals, and the piling up of weird freaky shit, does add nicely to the Colridge-esqe (GET YER ALBERTROSS BOY) you're-really-fucked-now feel of the story. Arco-Flagellant There is an Arco-Flagellant in this which, despite not being that good in the 40k rules, in this book can apparently murderfuck anything. We get to find out how fucking weird it is to spend time hanging out with an Arco-Flagellant, exactly how they turn you into one, and what a seismic level of evil fuck you need to be in order to actually get that punishment. None of this actually seems to go anywhere, but there you go. Harlan Ellison Cyborg Dude One of the main antagonists, Galeta, is essentially the Harlan Ellison story 'I Have No Mouth Yet I Must Scream', but as a character. A pissed-off crazy AI made from stringing a bunch of brains together with a semi-intelligent computer stack, it essentially refused to die when its original brains started to wither, and started luring in and capturing people to get fresh brains. It’s a quasi-AI, a gestalt intelligence which can't exist without human flesh, but which SUPER HATES humanity, so captures and tortures its brain-selves, even though they make up part of its essential nature. It's just great fun, and much better than the main Ahab-Baddy, Archmagos Telok. People Banging on about Honour You know I love people banging on about honour and brotherhood in space. There is no shortage here, we have enough last-minute speeches about brotherhood, sacrifice and THA EMPRAH to fill about twenty Michael Bay third-acts. Its raining in Arlington cemetery, and a FLAG IS FLAPPING IN THE WIND BECASUE HE WAS... MAH BRATHAAAA. No Chaos One character does get eaten by Slanesh, but that's is, and its mainly offscreen. A nice refreshing break. You see, even in the slightly-more-science-fictional Dark Future, things can still be Unutterably Terrible. (Multiple) Non-Sociopath Characters Because so much of the cast are massive freaks one way or another, it means there's a nice range of people who are not totally fucked in the head to sympathise with, and they don't come off as too boring since they are surrounded by Gothic Weirdness. Daddy-Daughter Day Two of the main characters are likeable star-charting Magos's Vitalli & Linya Tychon. Vitalli created Linya as a clone-replacement/servant but a freak chromasonal change made her female, and this was enough to make sure she developed into an entirely different and unique individual. Someone with all of Vitalli's intelligence but an entirely unique world view. It's a really interesting, and engaging relationship and a stroke of elegance for the book Cyberpunk trash/Strands of Fate mishmash This is both good and bad, I'll talk about the bad later. There's multiple levels of reality - the Eldar are doing their psychic straaaandds oooov faaaate stuff, and there is also a lot of William Gibson 90's style virtual reality where people deep dive into the noosphere and look at the GOLDEN NETWORKS OF PURE INFORMATIONS. The fun part is that there are worlds within worlds, and without, and like the business with scales, you can have people in different sub-realities affecting and influencing each other in a variety of different ways. STUFF HAPPENS. (RAN OUT OF SPACE, CHECK THE BLOG FOR MORE https://falsemachine.blogspot.co.uk/2...)

  2. 4 out of 5

    Paul Kutscha

    This was a really hard book for me to rate, and I feel like the review by Patrick Stuart encapsulated it really well. I feel like this book did a really interesting job of showcasing all of the tiny microcosms that make up the Empire of Man, and gave each of them a distinct voice. This element really dropped off in the 3rd book, and I think the series suffered for it. The writing style and tone were spot on. I think the overall plot had a really disappointing resolution, and it felt like so many This was a really hard book for me to rate, and I feel like the review by Patrick Stuart encapsulated it really well. I feel like this book did a really interesting job of showcasing all of the tiny microcosms that make up the Empire of Man, and gave each of them a distinct voice. This element really dropped off in the 3rd book, and I think the series suffered for it. The writing style and tone were spot on. I think the overall plot had a really disappointing resolution, and it felt like so many of the subplots were never developed on. It almost would have been more satisfying if the group had never actually found the their final destination. Instead, the resolution just tied up the main plot and didn't touch on most of the cool elements. The resolution just feels like it needs a fourth book to put everything in a broader context or pull all of the disparate plot elements together.

  3. 5 out of 5

    Jonathan Shuerger

  4. 5 out of 5

    John

  5. 5 out of 5

    Emanuel Mayer

  6. 5 out of 5

    Billy Nye

  7. 4 out of 5

    Dylan Murphy

  8. 4 out of 5

    Hosein

  9. 4 out of 5

    Gossipmeng

  10. 4 out of 5

    Carmen

  11. 4 out of 5

    Gibson Uy

  12. 5 out of 5

    Mike P

  13. 5 out of 5

    Alexander van der Pol

  14. 4 out of 5

    Simon Ford

  15. 4 out of 5

    Genericx

  16. 4 out of 5

    António Canto

  17. 5 out of 5

    Distrattos

  18. 4 out of 5

    Sarah A Atkinson

  19. 5 out of 5

    Perplexed52

  20. 4 out of 5

    Rachelle Alexander

  21. 4 out of 5

    Szymon

  22. 4 out of 5

    Monsour

  23. 4 out of 5

    Trevor

  24. 4 out of 5

    Marshal Keller

  25. 5 out of 5

    Grey

  26. 5 out of 5

    Oleksandr Guk

  27. 4 out of 5

    Tomaž

  28. 5 out of 5

    Mikael

  29. 4 out of 5

    William Gerke

  30. 5 out of 5

    the-archive

  31. 5 out of 5

    Rich D

  32. 5 out of 5

    Roy Monden

  33. 4 out of 5

    Tyler Assady

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