Hot Best Seller

The Psychology of Final Fantasy: Surpassing The Limit Break

Availability: Ready to download

"No matter how dark the night, morning always comes, and our journey begins anew." - Lulu, Final Fantasy X. From its initial release in 1987, Final Fantasy has gone on to become one of the most beloved series of role-playing games in history. With narratives revolving around grandiose stories of good versus evil, Final Fantasy has allowed us, as players, to witness heroic b "No matter how dark the night, morning always comes, and our journey begins anew." - Lulu, Final Fantasy X. From its initial release in 1987, Final Fantasy has gone on to become one of the most beloved series of role-playing games in history. With narratives revolving around grandiose stories of good versus evil, Final Fantasy has allowed us, as players, to witness heroic battles, experience hard-won victories, and create treasured friendships for almost 40 years. The Psychology of Final Fantasy guides gamers on a real-world quest of self-discovery so that they can surpass their own limit break. And, as part of this examination, psychologists, clinicians, video game researchers, professors, and enthusiasts who love this franchise ask: How does the storyline in Final Fantasy grab and keep our attention for so many hours of gameplay? Why do the symbols in the game, such as crystals, magic, and weapons, hold meaning about our own psychological inner workings? What are the feminine warrior and archetypes found in the game and how are they living in all of our everyday lives? How does playing Final Fantasy connect us with a larger sense of spiritual guidance as to who we are? Why is it that, by creating a group, we become whole more than we do when playing as individuals? How do the musical interludes affect our psyche and push us to become better versions of ourselves? Think you know Final Fantasy? The Psychology of Final Fantasy explores how the game resonates with a player's psychological drive toward an emotional sense of wholeness, bonding, and completion as they take part in this epic quest.


Compare

"No matter how dark the night, morning always comes, and our journey begins anew." - Lulu, Final Fantasy X. From its initial release in 1987, Final Fantasy has gone on to become one of the most beloved series of role-playing games in history. With narratives revolving around grandiose stories of good versus evil, Final Fantasy has allowed us, as players, to witness heroic b "No matter how dark the night, morning always comes, and our journey begins anew." - Lulu, Final Fantasy X. From its initial release in 1987, Final Fantasy has gone on to become one of the most beloved series of role-playing games in history. With narratives revolving around grandiose stories of good versus evil, Final Fantasy has allowed us, as players, to witness heroic battles, experience hard-won victories, and create treasured friendships for almost 40 years. The Psychology of Final Fantasy guides gamers on a real-world quest of self-discovery so that they can surpass their own limit break. And, as part of this examination, psychologists, clinicians, video game researchers, professors, and enthusiasts who love this franchise ask: How does the storyline in Final Fantasy grab and keep our attention for so many hours of gameplay? Why do the symbols in the game, such as crystals, magic, and weapons, hold meaning about our own psychological inner workings? What are the feminine warrior and archetypes found in the game and how are they living in all of our everyday lives? How does playing Final Fantasy connect us with a larger sense of spiritual guidance as to who we are? Why is it that, by creating a group, we become whole more than we do when playing as individuals? How do the musical interludes affect our psyche and push us to become better versions of ourselves? Think you know Final Fantasy? The Psychology of Final Fantasy explores how the game resonates with a player's psychological drive toward an emotional sense of wholeness, bonding, and completion as they take part in this epic quest.

30 review for The Psychology of Final Fantasy: Surpassing The Limit Break

  1. 5 out of 5

    Lully

    [Spoilers for Final Fantasy VII and Final Fantasy XV.] I had been looking forward to reading this, as the Final Fantasy series is very near and dear to my heart. Unfortunately, I quickly became more and more disappointed with the contents; the essays felt either under-developed, rambly, or otherwise filled with misinformation about the games being discussed. While some essays were more interesting than others, overall I found myself feeling frustrated. One essay regarding gender roles in Final Fa [Spoilers for Final Fantasy VII and Final Fantasy XV.] I had been looking forward to reading this, as the Final Fantasy series is very near and dear to my heart. Unfortunately, I quickly became more and more disappointed with the contents; the essays felt either under-developed, rambly, or otherwise filled with misinformation about the games being discussed. While some essays were more interesting than others, overall I found myself feeling frustrated. One essay regarding gender roles in Final Fantasy was especially frustrating. By the end of it, I was sure this person (or persons) hadn't actually played the games themselves. To say that Final Fantasy XV failed to depict men showing affection toward one another or any signs of domesticity is just factually incorrect; one of the most beloved scenes from that game is a tearful and heartfelt goodbye between the chocobros, and you can barely get through a random encounter without Ignis ready to break out the pots and pans with a new recipe. Furthermore, this same essay claimed Aerith was a warm but incompetent woman by virtue of her death merely because Phoenix Downs and the Life spell exist within the game. First, Phoenix Downs revive from K.O., not Death, and despite her death, Aerith is solely to thank for saving Gaia from imminent doom. To call her incompetent in a game whose themes are Life and Loss is a gross misunderstanding of the text. There is so much to discuss regarding gender roles in Final Fantasy, so it is especially disappointing to see it done so poorly. I suspect that the production of this collection of essays was rushed, as there are also a surprisingly large amount of typos and grammatical errors, misspellings of names, and characters attributed to the wrong game (at one point, Seifer Almasy is listed as a character from Final Fantasy IX instead of VIII). Overall, this book had a lot of potential but really missed the mark. Truly unfortunate.

  2. 4 out of 5

    Janna M

    This collection of essays was page after page of nostalgia! Full confession: I didn't actually grow up with Final Fantasy. (We didn't have video games in our house!) I got into video games in college, and FFXIII was one of the first I got to experience. I remember being enthralled by Sazh's chocobo chick, and Lightning's epic battles. Years later, when I met my husband, he introduced me to FFVI...and then FFVII...and then FFX...and eventually FFXIV...which we still play today! We even have a cat This collection of essays was page after page of nostalgia! Full confession: I didn't actually grow up with Final Fantasy. (We didn't have video games in our house!) I got into video games in college, and FFXIII was one of the first I got to experience. I remember being enthralled by Sazh's chocobo chick, and Lightning's epic battles. Years later, when I met my husband, he introduced me to FFVI...and then FFVII...and then FFX...and eventually FFXIV...which we still play today! We even have a cat named Kain. So, the series holds a special place in my heart, even though I'm relatively new (is ten years new?) to it. I gave the whole book a score of 4/5; some essays were easily a 5/5 and some fell a bit short, but they averaged out well. The entire chapter about music turned my brain into a jukebox, leaping from tune to tune with every one that was mentioned. The in-depth discussions of Cloud and Vivi broke my heart all over again. I felt most of the authors were deeply connected to the material, and jotted down several recommendations for further reading based on their notes or sources. If you find yourself firing up your old PS2 every few years to replay the classics, this book absolutely needs to be on your bookshelf. If you ever wondered why so many Final Fantasy characters suffer from amnesia (and if you want to be amazed at how accurately it was depicted), get yourself a copy. If you ever took a psychology class in college and managed to make your final paper about Blade Runner (hey, I got a B on it!), you will adore diving into this book. Thank you so much to Goodreads and Leylines Publishing - I won this book in my first ever giveaway!

  3. 5 out of 5

    Arya FrouzaanFar

    Riveting, absolutely riveting! That is, if you have played at least one Final Fantasy game. From the Acknowledgments section of the book (and I have added the bold formatting): I truly believe in order to understand the virtual worlds, expansive universes, and reasons we play video games, we need to step into the arena and personally experience virtual worlds. If an academic or therapist is going to talk about, research, or conduct therapy with individuals who play video games, they should at lea Riveting, absolutely riveting! That is, if you have played at least one Final Fantasy game. From the Acknowledgments section of the book (and I have added the bold formatting): I truly believe in order to understand the virtual worlds, expansive universes, and reasons we play video games, we need to step into the arena and personally experience virtual worlds. If an academic or therapist is going to talk about, research, or conduct therapy with individuals who play video games, they should at least be familiar with the topic free of the addiction pandemic bias so prevalently found in our society today. Many other authors and researchers who talk about video games view them as a means for addiction, violent extremism, and antisocial behavior. This bias is far from the truth. This book imparts great insight into the video game worlds, the players, and the inter-workings of the video game world of Final Fantasy . We did not approach this topic from just the outside, but the inside of the video gamer world as well as we all have played the games we loved talking about in this book. That is to say, if you haven't played at least one Final Fantasy game or you aren't familiar with at least one of the stories, you will probably be reading the book from the outside. (And thus, you would probably appreciate it less than a Final Fantasy fan like myself would.) So if you do decide to read, keep this in mind, and maybe don't rate! (Same goes for recommendations; I personally didn't recommend this to any readers I know as they weren't Final Fantasy players.) This book does impart great insight on many of the nuances of the stories. Besides, you may take many of these insights and apply them to ordinary, day-to-day life. Identity development, coping with trauma, stereotypes, etc. (This is real human psychology after all.) Do expect spoilers (mostly minor, but with some seriously major ones mixed in) and do expect your love of the games rekindled! You might even find yourself looking for explanations and backstories all over the place. (Which, I personally evaluate as a good thing!)

  4. 5 out of 5

    Jamie Cruise

    This book is packed with some great ideas and nuanced ways of assessing much-loved Final Fantasy titles and characters. The chapters are perfectly bite-sized and leave you rethinking what you thought you knew about the series. Highlights were certainly the cases made of Final Fantasy VII and X - applying concepts of cognitive dissonance and assessing the potency of memory on identity being fasinating examples. As much as I enjoyed the book and have been given a lot to think about, it could have do This book is packed with some great ideas and nuanced ways of assessing much-loved Final Fantasy titles and characters. The chapters are perfectly bite-sized and leave you rethinking what you thought you knew about the series. Highlights were certainly the cases made of Final Fantasy VII and X - applying concepts of cognitive dissonance and assessing the potency of memory on identity being fasinating examples. As much as I enjoyed the book and have been given a lot to think about, it could have done with a little more attention in the editing process. There are a number of small mistakes, mostly typos or questionable grammar/tenses, inconsistent spelling of names (Zach/Zack), and in one particular section Seifer is cited to be from FFVII, FFVIII AND FFIX. As a writer and someone intimate with many of Final Fantasy's titles, this created some turbulence for me that I realise probably won't be as much of a problem for others. However, as some chapters reference many different games (and seem to expect the reader to have the same experience with the mentioned games, given the spoilers included) I would expect a little more accuracy to the references. Having said this, any fan of the series, particuarly those that have played many/most numbered titles, should not sleep on this book. The ideas within will doubtlessly call for a re-read in the future, and I imagine that I will enjoy it just as much as I did the first time.

  5. 5 out of 5

    Brentin

    *NOTE: I listened to this on Audible*. This book is a collection of essays that examines different aapects of Psychology/Sociology and how they apply within the stories of the Final Fantasy games. There does not seem to be any sort of flow or organization to how the essays are compiled. Further, they seem to rely heavily on certain titles (namely 6, 7, 10 and 13). While theee are certainly the more popular titles (and to be fair the first three FF games don't have the same depth of character deve *NOTE: I listened to this on Audible*. This book is a collection of essays that examines different aapects of Psychology/Sociology and how they apply within the stories of the Final Fantasy games. There does not seem to be any sort of flow or organization to how the essays are compiled. Further, they seem to rely heavily on certain titles (namely 6, 7, 10 and 13). While theee are certainly the more popular titles (and to be fair the first three FF games don't have the same depth of character development), it would have been nice to see some variety. Two chapters about trauma and amnesia are nearly identical. Also it should probably go without saying but it's full of spoilers so if you have only played one or two titles definitely avoid this. The editing is also a bit weak. There are pauses which seem like they don't belong and occasional background static and swallowing (which may just be a personal pet peeve). There are a couple of references to charts/tables, which clearly doesn't work on Audible (other authors have included a PDF or a website that can be referenced). Still I did enjoy looking at some of my favorite games in a new light and I am looking forward to playing them with fresh insights.

  6. 5 out of 5

    Anh

    After listening to the “fanthropology” episode on the “Ologies” podcast, I proceeded to read this book. I enjoyed the anthropological and psychological analysis and incision into the epic storytelling, gameplay elements, and interpretation of the common attributes that appear in the game. First off, I recommended this mainly to people who are veterans of the Final Fantasy Series, because there is a lot of jargon. Though there are footnotes that elucidate these elements, but readers might still b After listening to the “fanthropology” episode on the “Ologies” podcast, I proceeded to read this book. I enjoyed the anthropological and psychological analysis and incision into the epic storytelling, gameplay elements, and interpretation of the common attributes that appear in the game. First off, I recommended this mainly to people who are veterans of the Final Fantasy Series, because there is a lot of jargon. Though there are footnotes that elucidate these elements, but readers might still be confused when they have not truly immersed in the high fantasy worlds from these installments. Most the examples in the book are drawn from Final Fantasy VI- X. The book also includes plot spoilers from the games. I don’t agree with all of the content discussed, such as it’s praise for having more female characters, and less sexualization of women in the games. What about Lulu’s victory pose? Or the need to rescue Rinoa? Most of the main leads are males as well as dominant party members. There was an essay that later does describe how audiences have responded to gender roles in the game and how they were used, which was an ideal counter. Overall, I enjoyed the explanation that made the characters compelling.

  7. 4 out of 5

    Brian Schulz

    As a huge fan of this entire franchise, these games, going back to my childhood, have been a way to confront, ponder, and wrestle with events and questions in life that many would simply miss due to them being video games. However, what one quickly learns in playing these games is that they are great novels brought to motion on a screen. They reflect and explore lessons that are experienced and needed in our real lives. This book, a collection of pieces from multiple authors, dives into the worl As a huge fan of this entire franchise, these games, going back to my childhood, have been a way to confront, ponder, and wrestle with events and questions in life that many would simply miss due to them being video games. However, what one quickly learns in playing these games is that they are great novels brought to motion on a screen. They reflect and explore lessons that are experienced and needed in our real lives. This book, a collection of pieces from multiple authors, dives into the worlds of Final Fantasy in order to see how and why they have affected fans the way they do. These games serve as a mirror to the many experiences we have and give us a way to see them played out from an outside perspective. These themes include the meaning of life, the acceptance of death, the push and pull of pleasure/pain and light/dark. What it means love in all facets and versions of that action, and how the greatest tasks in life are not always conquered alone. Any fan of the series will find the insights enjoyable and fascinating to explore all of the things you realized while playing the games, but never put into words.

  8. 5 out of 5

    Jeff

    This to me served more as a nod to veteran fans of the series, and perhaps some newcomers as well, than as a serious academic text for psychology. However, the usage of themes and character stories from the franchise did make for an easy to interpret contextualization of concepts such as trauma and social archetypes. While it would have been an exhaustive work to include every game in the franchise, I would have appreciated a wider net cast of characters and concepts, but that comes down to the s This to me served more as a nod to veteran fans of the series, and perhaps some newcomers as well, than as a serious academic text for psychology. However, the usage of themes and character stories from the franchise did make for an easy to interpret contextualization of concepts such as trauma and social archetypes. While it would have been an exhaustive work to include every game in the franchise, I would have appreciated a wider net cast of characters and concepts, but that comes down to the subjective likes of both the reader and the authors, i.e. having favorite games/characters. Still felt it was definitely worth the read, and perhaps worth a replaying of the games with the book's concepts in mind.

  9. 5 out of 5

    Erin

    Graciously received a free copy through good reads. I've never played a final fantasy game. This book made me realize how complicated the game sounds and makes me not want to try it. I also realize how many people it must take to make these games, so kudos to the game creators for creating something so complicated. I wasn't interested in the game aspect of this book, but learned some psychology stuff that I found quite interesting. Graciously received a free copy through good reads. I've never played a final fantasy game. This book made me realize how complicated the game sounds and makes me not want to try it. I also realize how many people it must take to make these games, so kudos to the game creators for creating something so complicated. I wasn't interested in the game aspect of this book, but learned some psychology stuff that I found quite interesting.

  10. 5 out of 5

    Slashcard

    It was a pretty darn good book, and offered more than I was expecting, and I listened to it via audiobook in one morning/afternoon of working on my lawn. If you've played some of the games, I would say it's worth your time. It was a pretty darn good book, and offered more than I was expecting, and I listened to it via audiobook in one morning/afternoon of working on my lawn. If you've played some of the games, I would say it's worth your time.

  11. 4 out of 5

    John Watson

    The authors get a few facts about the games wrong, but it's still a good read. The authors get a few facts about the games wrong, but it's still a good read.

  12. 4 out of 5

    Jackson Howard

    3.5

  13. 4 out of 5

    Juan Rivas

    Great book for those familiar with the Final Fantasy series. I enjoyed revisiting aspects of the game series with a psychological lens. Nostalgic and worth the read.

  14. 5 out of 5

    Rachel

    There were some interesting concepts in this collection of essays, but I wasn't particularly blown away by any of them. I'm also not as big a Final Fantasy fan as other people may be, so it didn't resonate as much. I liked the ones about identity and trauma, though--it seemed good ways to explain that to a lay person. There were some interesting concepts in this collection of essays, but I wasn't particularly blown away by any of them. I'm also not as big a Final Fantasy fan as other people may be, so it didn't resonate as much. I liked the ones about identity and trauma, though--it seemed good ways to explain that to a lay person.

  15. 5 out of 5

    r

    "While the Limit Break is an important feature of gameplay for the series, it also speaks to something deeper about human psychology, for it is only by taking damage that you can unlock a character's full abilities." "While the Limit Break is an important feature of gameplay for the series, it also speaks to something deeper about human psychology, for it is only by taking damage that you can unlock a character's full abilities."

  16. 5 out of 5

    Christine Craft

    As a Final Fantasy fan, this was an incredible and intriguing read. I greatly enjoyed revisiting the series through psychology concepts and theories. I loved reading the essays and the few lists within tables because they were informative, insightful, and expanded my understanding of the series. I thought the selection of characters the authors selected to discuss in each chapter was a good amount, just know that not every single game, or character, gets examined like others do in this book. Ove As a Final Fantasy fan, this was an incredible and intriguing read. I greatly enjoyed revisiting the series through psychology concepts and theories. I loved reading the essays and the few lists within tables because they were informative, insightful, and expanded my understanding of the series. I thought the selection of characters the authors selected to discuss in each chapter was a good amount, just know that not every single game, or character, gets examined like others do in this book. Overall, this is a fantastic read and I highly suggest it if you’re a fan of Final Fantasy, enjoy psychology, or like both!

  17. 5 out of 5

    Jacob

  18. 4 out of 5

    Susan

  19. 4 out of 5

    Emily

  20. 4 out of 5

    David Garcia

  21. 5 out of 5

    Byron Sanchez

  22. 4 out of 5

    James

  23. 4 out of 5

    Michael Pfeffer

  24. 4 out of 5

    Isaac Broyles

  25. 5 out of 5

    Alex

  26. 5 out of 5

    Ashlyn Bragg

  27. 5 out of 5

    Chelesea

  28. 4 out of 5

    Clockwork

  29. 5 out of 5

    Michael Thompson

  30. 4 out of 5

    Joshua Blanchard

Add a review

Your email address will not be published. Required fields are marked *

Loading...