Hot Best Seller

Talisman Adventures RPG Core Rulebook

Availability: Ready to download

Begin your exploration of the Realm with the Core Rulebook for the Talisman Adventures Fantasy Roleplaying Game! Magical forests, treacherous mountains, deadly dungeons, and more await you between these pages. Begin your adventures as any of ten classes (assassin, druid, minstrel, priest, prophet, scout, sorcerer, thief, warrior, or wizard) and seven ancestries (elf, dwarf Begin your exploration of the Realm with the Core Rulebook for the Talisman Adventures Fantasy Roleplaying Game! Magical forests, treacherous mountains, deadly dungeons, and more await you between these pages. Begin your adventures as any of ten classes (assassin, druid, minstrel, priest, prophet, scout, sorcerer, thief, warrior, or wizard) and seven ancestries (elf, dwarf, human, ghoul, leywalker, troll, and sprite). The Talisman Adventures Fantasy Roleplaying Game is a hardcover book divided into two sections: the Player’s Guide and the Game Master’s Guide. In the back of the book, you’ll find Light and Dark Fate tokens, character sheets, and six pre-gen characters. It also includes a short, starting adventure, Death’s Messenger, so that you can jump right into the action. If you want to be even better prepared for your heroic journey the Talisman Adventures Accessory Pack is just the thing! It contains 7 heavy, double-sided Fate tokens plus 6 custom Kismet dice. The special look of the customized Kismet Dice will make it easier for you to see what fate has in store. (Of course you are free to use common six-sided dice of different colors instead.) The Talisman Adventures Fantasy Roleplaying Game rules are fast-paced, easy to learn, and feature the new 3D6 Adventures rules set. With these rules, the players take the lead and determine the action as their characters explore magical new lands, encounter enigmatic strangers, and do battle against terrible monsters. This book provides a multitude of enemies, strangers, followers, mysterious locations, and magic items to include in your adventures. Forbidden knowledge and fabulous treasures — perhaps even the fabled Talisman of the Great Wizard — await the daring and heroic. To play this game, you’ll need a few friends, three six-sided dice, 2–4 hours, and your imagination.


Compare

Begin your exploration of the Realm with the Core Rulebook for the Talisman Adventures Fantasy Roleplaying Game! Magical forests, treacherous mountains, deadly dungeons, and more await you between these pages. Begin your adventures as any of ten classes (assassin, druid, minstrel, priest, prophet, scout, sorcerer, thief, warrior, or wizard) and seven ancestries (elf, dwarf Begin your exploration of the Realm with the Core Rulebook for the Talisman Adventures Fantasy Roleplaying Game! Magical forests, treacherous mountains, deadly dungeons, and more await you between these pages. Begin your adventures as any of ten classes (assassin, druid, minstrel, priest, prophet, scout, sorcerer, thief, warrior, or wizard) and seven ancestries (elf, dwarf, human, ghoul, leywalker, troll, and sprite). The Talisman Adventures Fantasy Roleplaying Game is a hardcover book divided into two sections: the Player’s Guide and the Game Master’s Guide. In the back of the book, you’ll find Light and Dark Fate tokens, character sheets, and six pre-gen characters. It also includes a short, starting adventure, Death’s Messenger, so that you can jump right into the action. If you want to be even better prepared for your heroic journey the Talisman Adventures Accessory Pack is just the thing! It contains 7 heavy, double-sided Fate tokens plus 6 custom Kismet dice. The special look of the customized Kismet Dice will make it easier for you to see what fate has in store. (Of course you are free to use common six-sided dice of different colors instead.) The Talisman Adventures Fantasy Roleplaying Game rules are fast-paced, easy to learn, and feature the new 3D6 Adventures rules set. With these rules, the players take the lead and determine the action as their characters explore magical new lands, encounter enigmatic strangers, and do battle against terrible monsters. This book provides a multitude of enemies, strangers, followers, mysterious locations, and magic items to include in your adventures. Forbidden knowledge and fabulous treasures — perhaps even the fabled Talisman of the Great Wizard — await the daring and heroic. To play this game, you’ll need a few friends, three six-sided dice, 2–4 hours, and your imagination.

2 review for Talisman Adventures RPG Core Rulebook

  1. 4 out of 5

    Eric

    Overall a good RPG system. Ideal for new roleplayers and fans of the original board game. Good for new game masters as well with an included adventure. (Though I'd say there's nothing really special here for experienced players.) Overall a good RPG system. Ideal for new roleplayers and fans of the original board game. Good for new game masters as well with an included adventure. (Though I'd say there's nothing really special here for experienced players.)

  2. 4 out of 5

    Jason Vanhee

Add a review

Your email address will not be published. Required fields are marked *

Loading...